A character can spend one or more Hit Dice at the end of a short rest, up to the character’s maximum number of Hit Dice, which is equal to the character’s level. For each Hit Die spent in this way, the player rolls the die and adds the character’s Constitution modifier to it.

## What is the purpose of hit dice?

Hit dice (singular hit die), abbreviated HD, are a rule in Dungeons & Dragons originally referring to **the number of dice rolled to calculate how many hit points a character or monster begins play with**. This determines how difficult they are to kill.

## How do you calculate hit dice in 5e?

At first level, you calculate your hit points by **adding your constitution modifier to the highest possible total of your class’s assigned hit die**. (E.g. if you’re a level one cleric with a constitution modifier of +3, then your hit point maximum with be 11.)

## How does healing dice work?

Healing. The Healing Dice attacks the frontmost mob. In PvP, **it heals the monsters in opponent’s field by a certain percentage**. When merged while in Co-op mode, it damages the monster as Max HP% damage when merged.

## Do hit dice replenish?

Important note- **Hit dice do not fully recharge on a long rest**. … You gain half of your level back in hit dice on a long rest. So, our level 6 warlock above would restore 3 hit dice after resting bringing him back up to his max of 6.

## What is the difference between hit points and hit dice?

Hit Points are a pool of damage-soaking ability: damage deducts Hit Points from your total until you are dead. Healing restores Hit Points to the pool. Hit Dice are how you get Hit Points. Hit Dice are rolled at each level, and your value on the roll is how many Hit Points you gain (plus whatever applicable bonuses).

## How do hit dice work with multiclass?

You **add together the Hit Dice granted by all your classes to form your pool of Hit Dice**. … If your classes give you Hit Dice of different types, keep track of them separately. If you are a paladin 5/cleric 5, for example, you have five d10 Hit Dice and five d8 Hit Dice.

## When can I use hit dice?

To use a Hit Die, you “spend” it — you roll it and add the result plus your Con modifier to your current HP². Once you’ve spent a die from your pool, you can’t use it again until **you’ve “regained” it** — which happens when you take a long rest.

## How do I regain hit dice?

You spend them by literally rolling that die type, the result being the amount of HP you recover from resting. At the end of a long rest you **regain a number of hit dice equal to half of your character level (minimum 1)**. You only regain half of your hit dice on the long rest (one on level 1).

## How many hit dice per short rest?

A character can spend **one or more Hit Dice** at the end of a Short Rest, up to the character’s maximum number of Hit Dice, which is equal to the character’s level.

## What is critical damage random dice?

Critical Damage, which is shown in the [Dice Inventory] tab, is **a value that refers to the bonus damage applied when critical hits the monster**. All dice have a chance to critically hit the monster. If the critical value is 200%, damage inflicted on the enemy is doubled.

## What does Pip mean in random dice?

On dice, pips are small dots on each face of a common six-sided die. These pips are typically arranged in patterns denoting **the numbers one through six**. The sum of opposing faces traditionally adds up to seven.